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Well, not really. But it does verify that two files have the same contents. It's in Java, and is a part of the Stream-sync library. It should be used if you want two files to have identical contents, without depending on Java's built-in File.getText(path) method. Version history: 0.5.1 (now in Maven) - Bug fixes and improvements. See Change Log for details. 0.5.0 - First public release. 0.4.0 - Added support for Pipelining. 0.3.0 - Remove support for absolute paths, and some minor bug fixes. 0.2.2 - Bug fixes and a minor performance improvement. 0.2.1 - New example class that demonstrates Stream-sync. 0.2.0 - Further bug fixes and performance improvements. 0.1.2 - Performance improvements for the local (loopback) case. 0.1.1 - Bug fixes. 0.1.0 - Initial public release. Stream-sync is licensed under the MIT license. What's new in 0.9.0.7? Corrected exception that would sometimes cause the class to fail to compile. Added support for specifying the protocol to be used in configuration. Added option to change listener thread count. Added support for specifying the size of the mailbox. Added support for prefetching. Added enhanced logging for debugging purposes. Added support for "missing" protocol messages, where a message is removed by the protocol after being processed by the listener. Added example program demonstrating the use of the Stream-sync library. Various bug fixes and improvements. Stream-sync v0.9.0.6 and v0.8.4 Added support for local (loopback) streams. Stream-sync will now handle byte-streams correctly. It will take the first chunk of bytes it receives from a stream and ignore any remaining bytes. The problem with using the index methods on a stream to determine where the next chunk should be read from is that they never return -1. Version 0.8.4 - (10-Nov-05) - Fixed a bug where Stream-sync would fail on Windows if the first byte read from a non-seekable stream is not immediately after the end of the stream. a5204a7ec7


Stream-sync library provides some utility classes to control the synchronizing of network streams. Intended Use: Stream synchronization can be used for many applications that need to transmit information over network streams. For instance, a client connects to a server and sends some input to it, and expects the server to send back certain output information in a timely fashion. The typical application that uses stream synchronization is telephony where a stream could be a telephone call. A client might send input information to the server and expect the server to send back output information to the client when the client presses certain buttons. It is also possible to broadcast a message to a number of clients and be sure that each one receives the message. Users can subscribe to streams and be notified of changes in the stream. At the same time, users can monitor whether a stream is in an active or inactive state. Stream-sync Features: Stream-sync is designed to support many different synchronization patterns, including asynchronous and pipeline synchronization. Parallel and Pipeline Synchronization: In pipeline synchronization, a client sends streams to a server and the server replies with messages in the order that the messages were sent. Stream-sync provides a number of classes that can be used for pipeline synchronization. Users can use the STREAMS_LISTENER class to listen to incoming streams and the STREAMS_CONNECTOR class to connect streams. The STREAMS_FETCHER and STREAMS_BROKER classes can also be used to construct the pipeline. Another kind of synchronization is parallel synchronization. In parallel synchronization, a client sends messages to a server and waits for replies, then sends another batch of messages to the server and waits for the responses. This continues indefinitely as long as the streams are not interrupted by the user. A single client can initiate multiple parallel pipelines. Stream-sync provides four classes to build and control parallel pipelines: STREAMS_PAIR, STREAMS_FETCHER, STREAMS_BROKER, and STREAMS_BATCH. Many Streaming Protocols: Stream-sync supports many streaming protocols. The messaging protocols that have been implemented so far are: D-Bus, HTTP, SMTP, FTP, and MSMQ. Implementation Status: Stream-sync has been in production use for more than three years now. It has been extensively tested on Linux


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